We published a popular interview on this topic a while ago (see here). Walter Funk has written an in-depth analysis on the use of autostereo in cinemas which is now available for free download here.

Al Caudullo wrote this detailed article about UHD production at low budgets with many great insights and details. “We were able to get 2.3 feet of slide distance with the simplicity of being tripod mounted” he writes and highly recommends other equipment, too: “The inevitable conclusion is that this camera is a game changer for the indie market”. Here is the link to the original Creative Cow article. 

Call for 2015 SD&A 3D Theatre Content
The producers of the annual Stereoscopic Displays & Applications (SD&A) 3D Theatre session are now seeking entries for the next event which will be held February 9, 2015.  This event showcases some 40 recent 3D clips during the two-hour show from content creators worldwide, ranging from major studios to independents and student filmmakers.  An illustrated listing of content from years past is available here: www.stereoscopic.org/3dcinema
If you are a 3D content producer, or have recently worked on a 3D production and can help obtain permission, please consider submitting your work.  We accept a wide range of entries.  Content should be tightly-edited and well produced, not to exceed 4 minutes in duration. The due date for content submission is 31 December 2014.  Content contributors may contact: 3dsubmission@about3d.info
About SD&A
The annual SD&A conference is the world’s premier conference for 3D innovation.  It is the largest and longest running technical conference dedicated to the discussion of technical stereoscopic imaging topics.  The conference runs February 8-12, 2015 in downtown San Francisco.
The SD&A conference is part of the Electronic Imaging Symposium which is jointly organized by the two technical societies IS&T and SPIE.  The SD&A conference program includes a range of exciting and useful special sessions, as well as research-based oral and poster presentations dedicated to stereoscopic imaging topics. Special sessions include keynote presentations and live demonstrations of stereoscopic displays and applications.
Further information about the SD&A conference is available at: www.stereoscopic.org

Mark Hughes wrote another long 3D article for Forbes. He also interviews the Legend3D Team. Here is the impressive opening:

“We are five years into the emergence of 3D as a major part of modern film viewing, and yet every year there remains the droning sound of some pundits predicting the demise of cinema’s 3D “fad.” When 2013 was predicted to be the first year witnessing a decline in 3D box office, entertainment media was quick to suggest this was finally evidence of the press’ accuracy in insisting 3D was declining/dying/dead. But of course, despite the best efforts of opponents, 3D continues to contribute massively to global film receipts and won’t be leaving any time soon — a point I’ve had to make in the past, you might recall.

3D films comprised 12 of the top 13 highest-grossing films of this year so far, with those films amassing a huge $7.5+ billion and counting at the worldwide box office. The rest of 2014′s 3D release have likewise contributed an additional $1+ billion to date, with several major 3D release still to come that should push the finally 3D box office tally over $10 billion and likely toward the $12 billion mark.”

Read the full article on Forbes.


Wondering who is buying 4k content? What to produce in Ultra-HD?

This is a presentation I gave at the Screen4All / Dimension3 conference in Paris two weeks ago. The first 23 minutes are in French, I speak in English after that.



Screenshot 2014-11-11 at 22.46.26

I came across this article on Slate.com today. The author claims that a scene of Godard’s latest film, Goodbye to Language, his first in 3D, may contain the best ever 3D gimmick, which attracted spontaneous applause at Cannes earlier this year (where the film won the jury prize). “The scene starts with an image of the couple talking, shot the normal way—a pair of cameras pointed in the same direction. That’s how you make 3-D: With two overlapping movies filmed from slightly different angles, then projected separately (left-camera to left-eye, right-camera to right-eye) so they can be fused inside the viewer’s brain. But when the man and woman start to argue, Godard splits the image tracks: As she walks away from him one camera follows and the other stays behind. Now you see the woman with your left eye and the man with your right, as if they’d wandered into separate movies. The depth illusion breaks in half, replaced by a flickering double-image. It’s the inverse of the classic 3-D thrill, in which your eyes conspire to deceive you. This one does the opposite: It puts your eyes in opposition. They can’t agree, they’re misaligned, like the couple on the screen.”

I encourage you to read the entire article which has some other interesting comments about the state of 3D:  http://www.slate.com/articles/arts/movies/2014/10/adieu_a_langage_jean_luc_godard_s_goodbye_to_language_in_3_d_reviewed.html?wpsrc=fol_tw


Congratulations, Ryan. The crowdfunding campaign for the 3D short ‘Planet of the Ultraviolets’ reached the funding goal ahead of schedule. Check out the project here.


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