Al Caudullo wrote this detailed article about UHD production at low budgets with many great insights and details. “We were able to get 2.3 feet of slide distance with the simplicity of being tripod mounted” he writes and highly recommends other equipment, too: “The inevitable conclusion is that this camera is a game changer for the indie market”. Here is the link to the original Creative Cow article.
Mark Hughes wrote another long 3D article for Forbes. He also interviews the Legend3D Team. Here is the impressive opening:
“We are five years into the emergence of 3D as a major part of modern film viewing, and yet every year there remains the droning sound of some pundits predicting the demise of cinema’s 3D “fad.” When 2013 was predicted to be the first year witnessing a decline in 3D box office, entertainment media was quick to suggest this was finally evidence of the press’ accuracy in insisting 3D was declining/dying/dead. But of course, despite the best efforts of opponents, 3D continues to contribute massively to global film receipts and won’t be leaving any time soon — a point I’ve had to make in the past, you might recall.
3D films comprised 12 of the top 13 highest-grossing films of this year so far, with those films amassing a huge $7.5+ billion and counting at the worldwide box office. The rest of 2014′s 3D release have likewise contributed an additional $1+ billion to date, with several major 3D release still to come that should push the finally 3D box office tally over $10 billion and likely toward the $12 billion mark.”
Read the full article on Forbes.
Wondering who is buying 4k content? What to produce in Ultra-HD?
This is a presentation I gave at the Screen4All / Dimension3 conference in Paris two weeks ago. The first 23 minutes are in French, I speak in English after that.
I came across this article on Slate.com today. The author claims that a scene of Godard’s latest film, Goodbye to Language, his first in 3D, may contain the best ever 3D gimmick, which attracted spontaneous applause at Cannes earlier this year (where the film won the jury prize). “The scene starts with an image of the couple talking, shot the normal way—a pair of cameras pointed in the same direction. That’s how you make 3-D: With two overlapping movies filmed from slightly different angles, then projected separately (left-camera to left-eye, right-camera to right-eye) so they can be fused inside the viewer’s brain. But when the man and woman start to argue, Godard splits the image tracks: As she walks away from him one camera follows and the other stays behind. Now you see the woman with your left eye and the man with your right, as if they’d wandered into separate movies. The depth illusion breaks in half, replaced by a flickering double-image. It’s the inverse of the classic 3-D thrill, in which your eyes conspire to deceive you. This one does the opposite: It puts your eyes in opposition. They can’t agree, they’re misaligned, like the couple on the screen.”
I encourage you to read the entire article which has some other interesting comments about the state of 3D: http://www.slate.com/articles/arts/movies/2014/10/adieu_a_langage_jean_luc_godard_s_goodbye_to_language_in_3_d_reviewed.html?wpsrc=fol_tw